Category Archives: inworld games
Incorporating games in Instructional Design
A very recent research project conducted in September, 2008 by Pew Internet & America Life Project produced an astounding result saying that 99% of boys and, unbelievably, 94% of girls like to play games. Also, the president of United States, … Continue reading
Posted in Early Adopter, eLearning, inworld games, Other Virtual Worlds, Virtual Projects
Tagged Gaming
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Aev’s Gone Fishin’
There are many reactions one can have to a computer going down. For someone who’s an ed-techer, that reaction isn’t pretty. I’ve been on a borrowed laptop for weeks now (my good desktop has had to go in for extensive “surgery”) and the lappy’s good for email, but not for virtual worlds. So what’s a virtual [...]
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